/world proc

/proc/AddCredits(player, credits, note)
Arguments:
player
credits
note
Unimplemented 🏗️
In the OpenDream implementation of DreamMaker, this proc is marked as unimplemented.
Unimplemented 🏗️
In the OpenDream implementation of DreamMaker, this proc is marked as unimplemented.
/proc/Error(exception)
Arguments:
exception
Unimplemented 🏗️
In the OpenDream implementation of DreamMaker, this proc is marked as unimplemented.
/proc/Export(Addr, File, Persist, Clients)
Arguments:
Addr
File
Persist
Clients
/proc/GetConfig(config_set, param)
Arguments:
config_set
param
Arguments:
player
Unimplemented 🏗️
In the OpenDream implementation of DreamMaker, this proc is marked as unimplemented.
Unimplemented 🏗️
In the OpenDream implementation of DreamMaker, this proc is marked as unimplemented.
Unimplemented 🏗️
In the OpenDream implementation of DreamMaker, this proc is marked as unimplemented.
Unimplemented 🏗️
In the OpenDream implementation of DreamMaker, this proc is marked as unimplemented.
/proc/IsBanned(key, address, computer_id, type)
Arguments:
key
address
computer_id
type
Unimplemented 🏗️
In the OpenDream implementation of DreamMaker, this proc is marked as unimplemented.
/proc/IsSubscribed(player, type)
Arguments:
player
type
Unimplemented 🏗️
In the OpenDream implementation of DreamMaker, this proc is marked as unimplemented.

This proc causes a reload of the main DMF interface file, and forces all connected clients to refresh their interface. This enables developers to make changes to the interface and see the results without need to recompile every time. Alternatively, you can use the server command hotreloadinterface by typing it into the server console.

Arguments:
file_name (text): The absolute or relative path of a resource (DMI or sound file)

This causes a resource (DMI or sound files) to be reloaded from disk and re-sent to all clients who have the old version. This allows developers to try multiple sprites or sounds without needing to recompile every time, as well as publish updates of visual and audio elements while the server is running. Alternatively you can use the server command hotreloadresource <file path>.

Arguments:
port
Unimplemented 🏗️
In the OpenDream implementation of DreamMaker, this proc is marked as unimplemented.
/proc/PayCredits(player, credits, note)
Arguments:
player
credits
note
Unimplemented 🏗️
In the OpenDream implementation of DreamMaker, this proc is marked as unimplemented.
/proc/Profile(command, type, format)
Arguments:
command
type
format
Unimplemented 🏗️
In the OpenDream implementation of DreamMaker, this proc is marked as unimplemented.
Unimplemented 🏗️
In the OpenDream implementation of DreamMaker, this proc is marked as unimplemented.
Unimplemented 🏗️
In the OpenDream implementation of DreamMaker, this proc is marked as unimplemented.
/proc/SetConfig(config_set, param, value)
Arguments:
config_set
param
value
Unimplemented 🏗️
In the OpenDream implementation of DreamMaker, this proc is marked as unimplemented.
Unimplemented 🏗️
In the OpenDream implementation of DreamMaker, this proc is marked as unimplemented.
/proc/Topic(T, Addr, Master, Keys)
Arguments:
T
Addr
Master
Keys